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- /* $Id: alpha.c,v 1.3 1997/03/13 03:07:53 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.2
- * Copyright (C) 1995-1997 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: alpha.c,v $
- * Revision 1.3 1997/03/13 03:07:53 brianp
- * optimized gl_alpha_test() by removing conditional from inside loops
- *
- * Revision 1.2 1996/09/15 14:15:54 brianp
- * now use GLframebuffer and GLvisual
- *
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- #include "alpha.h"
- #include "context.h"
- #include "types.h"
- #include "dlist.h"
- #include "macros.h"
-
-
-
- void gl_AlphaFunc( GLcontext* ctx, GLenum func, GLclampf ref )
- {
- if (INSIDE_BEGIN_END(ctx)) {
- gl_error( ctx, GL_INVALID_OPERATION, "glAlphaFunc" );
- return;
- }
- switch (func) {
- case GL_NEVER:
- case GL_LESS:
- case GL_EQUAL:
- case GL_LEQUAL:
- case GL_GREATER:
- case GL_NOTEQUAL:
- case GL_GEQUAL:
- case GL_ALWAYS:
- ctx->Color.AlphaFunc = func;
- ctx->Color.AlphaRef = CLAMP( ref, 0.0F, 1.0F );
- ctx->Color.AlphaRefUbyte = (GLubyte) (ctx->Color.AlphaRef
- * ctx->Visual->AlphaScale);
- break;
- default:
- gl_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
- break;
- }
- }
-
-
-
-
- /*
- * Apply the alpha test to a span of pixels.
- * In/Out: mask - current pixel mask. Pixels which fail the alpha test
- * will set the corresponding mask flag to 0.
- * Return: 0 = all pixels in the span failed the alpha test.
- * 1 = one or more pixels passed the alpha test.
- */
- GLint gl_alpha_test( GLcontext* ctx,
- GLuint n, const GLubyte alpha[], GLubyte mask[] )
- {
- GLuint i;
- GLubyte ref = ctx->Color.AlphaRefUbyte;
-
- /* switch cases ordered from most frequent to less frequent */
- switch (ctx->Color.AlphaFunc) {
- case GL_LESS:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] < ref);
- }
- return 1;
- case GL_LEQUAL:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] <= ref);
- }
- return 1;
- case GL_GEQUAL:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] >= ref);
- }
- return 1;
- case GL_GREATER:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] > ref);
- }
- return 1;
- case GL_NOTEQUAL:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] != ref);
- }
- return 1;
- case GL_EQUAL:
- for (i=0;i<n;i++) {
- mask[i] &= (alpha[i] == ref);
- }
- return 1;
- case GL_ALWAYS:
- /* do nothing */
- return 1;
- case GL_NEVER:
- /* caller should check for zero! */
- return 0;
- default:
- gl_problem( ctx, "Invalid alpha test in gl_alpha_test" );
- return 0;
- }
- /* Never get here */
- return 1;
- }
-